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500 results for the search term: second-life
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Me2Everyone -an Cyberworld owned by Members
bnetwork1
by bnetwork1  10-13-2008   
 No Remarks
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Great discussion in Second Life: Karma or a psychological placebo?
sylectra
by sylectra  10-11-2008   
 Thursday night at the Play as Being group discussion in Second Life, we had a stimulating discussion on the nature of Karma, its relevance to various religions, and the interconnectedness of all things. The group included regulars and newbies and was the richer for it.
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Etiquette for online discussion groups
sylectra
by sylectra  10-11-2008   
 After having participated in Second Life-based discussion groups for several months, I have a few suggestions for others so that the group experience is positive for everyone.
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11 Troubled Companies
egsnyder
by egsnyder  10-11-2008   
 No Remarks
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Virtual worlds carve out new path
balthazarus
by balthazarus  10-9-2008    2
 "The first step is to have virtual worlds as a common medium for ordinary people. It has to become far more ubiquitous, more like a toaster than a DVR," What virtual worlds do well is contextualise social encounters in a way that social networking cannot do, he thinks. "Without places it is hard to have activities. The bowling alley or the alcohol does not matter as much as the people but if you do not have the bowling alley or the alcohol it's just an empty room and no-one comes,"
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Digado - Digital Adoption
Fast T friend
by Fast T friend  10-6-2008   
 No Remarks
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We'll all be citizens of virtual worlds
wildcat
by wildcat  10-3-2008    1
 What is the point of all this? It is quite likely that it will be a natural thing for future generations to meet their friends in worlds such as these, where they can watch the same music or videos while chatting to each other. And if that is where youngsters will be hanging out, then brands and media, including newspapers, will have to be there. Other life-mimicking worlds about to be released include shopping malls such as themall.tv, which aims to emulate an entire shopping mall with scores of high street shops. It claims to have signed up 500 brands.
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Let's take it out, better yet lets take it in
balthazarus
by balthazarus  10-1-2008   
 It is an interesting research, of showing biases of environments and how they are experienced by users.
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IDENTITY THEFT - the coward's ultimate tool
ianschneider
by ianschneider  9-29-2008   
 There so many fake Ian Schneider's online that I sign my name differently online. IF THIS WAS IAN ANDREW SCHNEIDER, ESQ. (me) I would have killed myself years ago. I only sign online as /Ian Andrew Schneider/ or /ias/ - until catches up to that, and so on. Anything online that is not related to the meanspeed music conjecture and found on meanspeed.com or meanspeedmusic.com is probably NOT me. This moron is the least of false identities that have been set up. It is ironic that having an unusual American name makes identity theft so much easier, teh reason I always use my middle name and if necessary will use numbers and so on. I have lost easily a year of my life tracking down this . I will not say who it is because . /Ian Andrew Schneider/
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YourTutorial Presentation System
gunlimited
by gunlimited  9-29-2008   
 With YourTutorial you can conduct presentations within Second Life, using the tutorials from YourTutorial. Just put the URLs of the tutorials in a notecard and drop it on the system's pin board.
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Free textures site: Aroko Acker
skeptik007
by skeptik007  9-27-2008   
 http://www.slworld.info/freetextures/
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Dating site
skeptik007
by skeptik007  9-27-2008   
 Aroko Acker was spamming and this is his dating site 9/27/08
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Exit Reality
maxrama
by maxrama  9-19-2008   
 Non testato www.exitreality.com Exit Reality è un piccolo strumento software che aggiunge al browser una terza dimensione. In pratica è come se ogni sito web potesse essere trasformato idealmente in un'isola di Second Life: il luogo virtuale assume connotati reali, e la struttura bidimensionale della pagina web si trasforma in un ambiente nel quale immergersi, camminare, interagire.
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Second Life
lelealv
by lelealv  9-13-2008     
 Virtual World.Connect your SL through your browser
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An Israeli 'second life' dying startup
solitonix
by solitonix  9-9-2008   
 No Remarks
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Free education on the Internet - Courses, tutorials, and skill-building
einbar
by einbar  9-9-2008    1
  "Courses, tutorials, and skill-building activities for today's most important vocational and academic discipline
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Seminar about Trademarks in Virtual Worlds
Lara Nieberding
by Lara Nieberding  9-7-2008   
 No Remarks
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“Facing There” - A Virtual World Threat to Facebook?
akipta
by akipta  9-6-2008   
 clipped from: www.allfacebook.com All Facebook sat down with Michael Wilson, CEO of There.com at the Virtual Worlds Expo in Los Angeles. Michael is a tech savvy visionary who was the 4th employee at eBay and an early employee of Oracle. There.com is a popular 3D social virtual world that allows users to build avatars that 1) express themselves in a graphically rich, online environment, 2) communicate with other users in real time via chatting and voice chat and 3) build social networks with other members via their avatars. There.com also creates a thriving virtual goods economy, where users can create, buy and sell virtual goods through an in-game auction platform.
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MBA program has a class in SL
Lara Nieberding
by Lara Nieberding  9-5-2008   
 No Remarks
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Derrick de Kerckhove & Second life
maxrama
by maxrama  9-3-2008   
 Derrick de Kerckhove, 64 anni, sociologo e teorico dei nuovi media
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Law and Order in the virtual universes
balthazarus
by balthazarus  8-25-2008    1
 i think it is interesting the way a community is being built. from the article: "In 2006, Linden Lab, the creator of Second Life, canceled Marc Bragg's account for violating the world's policies on real estate deals. Bragg sued Linden, saying he legally owned the content he created in Second Life, including land and businesses. The suit was eventually settled, and Bragg's avatar was restored. Authorities also have intervened in crimes committed in online worlds. In the Netherlands, for example, a teenager was arrested for stealing more than $5,000 worth of virtual furniture in a world called Habbo. "This is such a nascent area when it comes to the law," said Sean F. Kane, a partner in the law firm Drakeford & Kane. "If a certain world allows you to be a thief, is it a crime or just an aspect of the game? Should real-world law apply?" there is much thinking to do, involved...
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Play yourself to the top
balthazarus
by balthazarus  8-24-2008   
 It seems that our description regarding what is considered as experience is evolving.
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Virtual Obsession: Woman Arrested, Stalked Ex-Virtual Boyfriend
blueridge
by blueridge  8-23-2008    1
 Virtual reality led to virtual insanity and real crime. Shows that fantasy interaction produces a brainwashed state of mind in some, even violent obsession. Of course this happens in real life too. "Crimes of passion" are among the leading crimes, just ask your local police dept. Women are not infrequently the aggressors. There is nothing like the fury of a woman scorned
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Word-of-Mouth 2.0
akipta
by akipta  8-21-2008   
 No Remarks
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Invictus's Clipmarks Shirt in Second Life...
einbar
by einbar  8-19-2008    4
 No Remarks
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LivePlace IS the Second Life Killer
bferman
by bferman  8-15-2008    1
 All I can say is... simply amazing!
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“Second Life” Bluesman Gets Record Deal in Real Life
fuordigital
by fuordigital  8-15-2008   
 No Remarks
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Advertising Overload Virtually Everywhere
biverson
by biverson  8-12-2008   
 No Remarks
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Virtual obesity
balthazarus
by balthazarus  8-8-2008   
 Another example of the bluring of virtual-real. maybe one day it will be impossible to tell them apart :)
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Obesity in the virtual world
zululu
by zululu  8-8-2008    2
 An interesting example of bluring the virtual-real life... maybe one day there will be no way to tell them apart.
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Twitter: clique-y or fluid?
communicatrix
by communicatrix  8-4-2008   
 Just from my own anecdotal evidence, I'd wager Dave Pollard's proposition about the male/female split on Twitter friend diversity.
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criador de scripts second life sem programar
elviscristiano
by elviscristiano  8-2-2008   
 No Remarks
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Virtual Worlds by Sector
sylectra
by sylectra  7-25-2008   
 This chart made by KZERO Research shows where the dominant age ranges fall for each 3D virtual world. Oldest residents are in the center of the circle, where you see Second Life.
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Virtual World Boundaries
sylectra
by sylectra  7-25-2008   
 Wikipedia entry on virtual worlds talks about perceived differences between real world and virtual worlds.
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Awesome angel statue
mvonallmen
by mvonallmen  7-20-2008   
 No Remarks
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Virtual into Reality
balthazarus
by balthazarus  7-20-2008   
 American Cancer Society has an Expanding Role in the Second Life Community The Society has expandied its role in the SL community by establishing our own American Cancer Society Island. This virtual space serves a number of purposes including an interactive cancer information resource center, a venue for peer support groups, as well as a headquarters for in-world event planning. We are appreciative of all of the volunteers who have been busy planning events and making improvement to our island and we hope you will visit it soon.
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Keep the marketing out...
Lara Nieberding
by Lara Nieberding  7-19-2008   
 A professional organization I belong to had an impromtu meetup in Lively. Yes, unexpected guests arrived and my cartoon was kissed without permission. My cartoon was also invited to watch streaming web content of a "too polite to repeat here" subject. I had participated in the meetup with high hopes that Lively might be the place to hang out with professionals in a virtually social setting. Guess What? I like hanging out in virtual worlds because it is an escape from the barrage of marketing at me. I have to endure advertising and marketing messages on the radio, on TV, cable, satelite...the Internet is one huge bombardment of marketing messages. I want virtual worlds to be a respite from marketing. I want a place to have a 3d representation of myself where I can collaborate with others. My advice: KEEP YOUR MARKETING OUT OF VIRTUAL WORLDS.
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second life - the future is coming
bluezky
by bluezky  7-17-2008   
 can we image an alternate reality which is as colorful and full as our own, and perhaps even more so? it appears that in a blink of an eye we will find ourselves facing the inevitable question, are we ready to do the shift, into endless possibilities...
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Google Lively
butesch
by butesch  7-14-2008   
 Bound to happen...adding 3D without the burden of something like Second Life
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Google ventures into virtual reality with 'Lively'
weisiguo2002
by weisiguo2002  7-11-2008   
 Interesting development
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