18
POPSVirtual Unreality (Part 1) This speculation about virtual worlds, besides being fun, reflects on the very deep question of Freedom, freedom of the mind, that is. What is freedom? How much freedom can we really take? How are we going to be if and when we become free. Continue to the second part of this clip...
16
POPSClassrooms will not look or be the same in the future "Unlike lectures, games can be adapted to the pace of the user," Mayo writes. "Games also simultaneously present information in multiple visual and auditory modes, which capitalizes on different learning styles." While no one is saying that an experience akin to Call of Duty or World of Warcraft will ever replace more traditional lessons, research into the effectiveness of video games as learning tools indicates that classrooms of the future will certainly include a virtual component.
16
POPSAll there in my parallel universe another example from the article: "China, which is planning a series of different virtual worlds able to host not tens but hundreds of millions of avatars. The idea is to attract people (as avatars) from around the world to come and buy Chinese goods more cheaply from source. In this way they plan to capture the value added to a shirt that leaves a Chinese factory for a dollar but is sold in London for $20."
16
POPSParalysed man takes a walk in virtual world It is the first time a paralysis patient has succeeded in meeting a person and having a conversation in an Internet virtual world, they added. Researchers are now studying a system that would let patients create text messages by mentally selecting certain letters, said Junichi Ushiba, associate professor at the biosciences and informatics department of Keio Universty's Faculty of Science and Technology. "In the near future, they would be able to stroll through Second Life shopping malls with their brain waves... and click to make a purchase," Ushiba said.
15
POPSClipmarks Group in Second Life Yes, our community is now expanding its boundaries in this virtual world ;) Clipmarks User Group was founded yesterday and it has 4 members by now (one of our first members was the most loved person of SL and our fellow clipper, Linden Lab's SL Community Executive Torley .) If you are a SL resident as well as being an active clipper, make a search in "groups" and join. You'll not only have a cool "Clipmarker" tag just above your head, but you'll get your free Clipmarks t-shirts and a steamy Clipmarks mug as well. :) The group was founded for communication between CM users in SL, as well as organizing special events (like "Mojito Nights" ;) ) and many other activities.... And there may also come new surprises of course ;)
14
POPSWe'll all be citizens of virtual worlds What is the point of all this? It is quite likely that it will be a natural thing for future generations to meet their friends in worlds such as these, where they can watch the same music or videos while chatting to each other. And if that is where youngsters will be hanging out, then brands and media, including newspapers, will have to be there. Other life-mimicking worlds about to be released include shopping malls such as themall.tv, which aims to emulate an entire shopping mall with scores of high street shops. It claims to have signed up 500 brands.
11
POPSSuddenly a mundane interaction becomes memorable "I don't like heights," Feather said. "The first couple weeks I was here . . . I would get to the edge of some of these things, and my stomach would turn. Now I jump off . . . just because I can. You crash land, get up off our stomach and dust yourself off."
11
POPSNew CM shirts and their virtual versions for Second Life As some of you would probably remember, I made some Clipmarks t-shirts four months ago and placed the package at popular freebie places at Second Life, as a free giveaway. By now, more than one thousand people got that shirts package. But now, forget those old stuff. There's the new freebie package with the brand new Clipmarks shirts. Almost identical with the real ones, so you can make your avatar wear them and spread the word in the metaverse too.
10
POPSVirtual worlds carve out new path "The first step is to have virtual worlds as a common medium for ordinary people. It has to become far more ubiquitous, more like a toaster than a DVR," What virtual worlds do well is contextualise social encounters in a way that social networking cannot do, he thinks. "Without places it is hard to have activities. The bowling alley or the alcohol does not matter as much as the people but if you do not have the bowling alley or the alcohol it's just an empty room and no-one comes,"
9
POPSRockMe. Online Music Festival
This is Me.dium's Dudeofmusic blog. I had a chance to chat with him, Rose Hill Drive's Jake Sproul and the the CTO of Pandora internet radio, Tom Conrad. I love Pandora and apparently, they love Me.dium. Me.dium's a browser add-on that allows you to see other people that are online the same time you are. It's hard to explain but it is a surreal experience. Within the browser client there is a chat box and a interactive "world" where you can see what sites other users are on and jump around from site to site with them... all while chatting together. RockMe. (http://rockme.dium.com/) is an event that harness Me.dium, allowing users to discover, meet and share their favorite artists. Get the browser add-on, http://me.dium.com/tutorial Interact with who's on your blog with the Me.dium widget: http://rockme.dium.com/ What will the browser applications of the future do?! Teleport me into the computer where I can visit my Second Life home as me, and leave my avatar in the invento