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    Opposing Force Speedrun
    Kodanshi
    by Kodanshi  5-2-2007   
     I prefer this even to Spider–Waffle’s speedrun of Half–Life. Go to the site, watch this, and feel amazed at the mindblowing skills displayed therein…
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    POPS
    Speedrunning Life
    Kodanshi
    by Kodanshi  4-29-2007   
     An old advert for the ×bo× that I remember. It ended up banned because it must have disturbed ½–a dozen prudes or something. The ultimate way to speedrun life, haha.
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    POPS
    Bypassing Power Up
    Kodanshi
    by Kodanshi  4-28-2007   
     Bypassing “Power Up” by clearing the barricade using only jumps. No Tripmine Ladders!
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    POPS
    ZeSuperslide Trick in Ocarina of Time
    Kodanshi
    by Kodanshi  4-28-2007   
     A super duper speedrunning trick which you can pull off in The Legend of Zelda: The Ocarina of Time . The Tools–Assisted Speedrun (TAS) videos website provides this explanation of it: Enemy + Interactive Object Link must first find an enemy that will attack him. We will use the Peahats of Hyrule Field as an example. Surrounding these Peahats are bushes which Link can lift out of the ground. While holding Z and R , make Link roll into the bush while the Peahat is attacking him. Press A to grab the bush as the Peahat’s attack connects with Link just before he stands up. If done properly, Link will block the attack just as he is about to finish the roll (and while he’s still invincible) and that will retain the “picking up” action, and so the speed at which he is knocked back by the attack will remain constant as long as he has his shield raised.
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    POPS
    Speedrunning
    Kodanshi
    by Kodanshi  4-28-2007   
     Simply a collection of phrases from an article on speedrunning over at Wiki…
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    POPS
    Half–Hour Half–Life
    Kodanshi
    by Kodanshi  4-25-2007   
     Definitely one of the coolest, awe–inspiring and riveting videos on the web at the moment. Spider–Waffle completes the original Half–Life game in under ½–an–hour using a cunning variety of techniques, scripts, shortcuts and sequence breaking techniques.
    — end of the list —

    Kodanshi speedrun

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