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POPSHow to Stay Online While AFK In Second Life Information and examples for defeating the auto-logout when idle for too long in the Second Life Platform. Includes four different ways of achieving this, from using 3rd party macro programs (scripts provided) to directly editing variables used by the SL Client.
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POPSHow to Reduce Client Side Lag in Second Life No one likes lag, whether it be local, server side or something faulting in the middle, choppy, laggy worlds hardly seem like the metaverse of Snow Crash. In this article are examples of features which can be disabled or turned down resulting in high FPS, along with how to ignore lesser material types using the debug menus.
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POPSMy Metaverse Can Beat Up Your Metaverse… Can’t We All Just Multiverse Along? For those keeping score, Google is gearing up to pwn the Virtual World market, while the Japanese are building their own private garden and China is getting ready to enter the third dimension even if it does require them to practice self-censorship to get there. Listening to the buzz surrounding these events, one would think we’re looking at a death match. But rather than a victor arising from the rumble, why can’t they all just get along?
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POPSDon’t Forget to Advertise Your Virtual Location on That Old Web Thing While the still most popular virtual world, Second Life, continues to thrive, not all support services receive much use as they should. Virtual world oriented search engines and directories require those in a 3D environment to step back over the line of virtual reality immersion. Is it worth it for much more powerful, but far less results, search abilities? Includes submission information and overviews of top traffic providing SL oriented SEs and directories.
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POPSGraffiti on Secondlife? Aha. But... Oh yeah, and don't leave spray where you shouldn't, or deface anybody's land. If you do, they'll return the spray prims, and you'll end up with 50+ of them in your lost and found. That'll teach you. that's not fair! *g