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Blood and gore don't make video games more enjoyable: study
Catshade
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0
1-17-2009 9:44 AM
92 views
tags:
blood
,
gore
,
violence
,
game
,
gaming
,
agression
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<div style="margin: 12px 0px; font-family: arial; color: #333333; background: #ffffff; border: solid 4px #e5e5e5; width: 100%; clear: left;"><div class="CM_CTB_Content_Wrap" style="margin: 0px; padding: 0px;background-color: #ffffff;"><div style="border-bottom: solid 1px #dcdcdc; white-space: nowrap; margin-bottom: 8px; background-color: #eeeeee ;background-image: url(http://clipmarks.com/images/source-bg.gif); background-repeat: repeat-x; height: 24px; line-height: 24px; vertical-align: middle; padding-bottom: 4px; color: #666666; font-size: 10px;" ><a href="http://clipmarks.com/clip-to-blog/" title="see clips that are hot right now"><img src="http://content.clipmarks.com/blog_embed/89101fe0-0f2c-4142-99dd-4ca5da3437b2/9E60593F-0B16-4ADB-9631-3B5428EF067E/" alt="" width="19" height="19" border="0" style="vertical-align: middle; margin: 0px 4px; display: inline; border: none; float:none;" /></a>clipped from <a title="http://www.google.com/hostednews/canadianpress/article/ALeqM5i435F4tX1lR7acz6L2b7Bxy5ujhA" href="http://www.google.com/hostednews/canadianpress/article/ALeqM5i435F4tX1lR7acz6L2b7Bxy5ujhA" style="font-size: 11px;">www.google.com</a></div><blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.google.com/hostednews/canadianpress/article/ALeqM5i435F4tX1lR7acz6L2b7Bxy5ujhA">Spilling the blood and guts of an opponent and other macabre acts of violence do not make video games more enjoyable for players, according to a new study.</blockquote><div style="height: 2px; font-size: 2px; background: #dcdcdc; border-bottom: solid 1px #f5f5f5; margin: 2px 4px;"></div><blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.google.com/hostednews/canadianpress/article/ALeqM5i435F4tX1lR7acz6L2b7Bxy5ujhA"><P>The researchers wanted to find out if the same game became more fun for players when they made it more violent.</P></blockquote><div style="height: 2px; font-size: 2px; background: #dcdcdc; border-bottom: solid 1px #f5f5f5; margin: 2px 4px;"></div><blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.google.com/hostednews/canadianpress/article/ALeqM5i435F4tX1lR7acz6L2b7Bxy5ujhA"><P>"And the answer to that question was no ... as you made the game more violent, it didn't add extra variance in how enjoyable the game was."</P></blockquote><div style="height: 2px; font-size: 2px; background: #dcdcdc; border-bottom: solid 1px #f5f5f5; margin: 2px 4px;"></div><blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.google.com/hostednews/canadianpress/article/ALeqM5i435F4tX1lR7acz6L2b7Bxy5ujhA"><P>In fact, he said the games are popular because they offer players meaningful opportunities to interact and work together, or to feel effective and exercise choice.</P></blockquote><div style="height: 2px; font-size: 2px; background: #dcdcdc; border-bottom: solid 1px #f5f5f5; margin: 2px 4px;"></div><blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.google.com/hostednews/canadianpress/article/ALeqM5i435F4tX1lR7acz6L2b7Bxy5ujhA"><P>"What they're really chasing is having their psychological needs met. Cranking up the violence knob doesn't automatically make a game automatically more fun."</P></blockquote><div style="height: 2px; font-size: 2px; background: #dcdcdc; border-bottom: solid 1px #f5f5f5; margin: 2px 4px;"></div><blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.google.com/hostednews/canadianpress/article/ALeqM5i435F4tX1lR7acz6L2b7Bxy5ujhA"><P>Przybylski noted there was one sub-group of participants identified as being more aggressive - about five per cent - who showed a preference for violent games, even though they didn't rate them as more enjoyable.</P></blockquote></div><div style="margin: 0px 6px 6px 4px;"><table style="font-size: 11px;border-spacing: 0px;padding: 0px;" cellpadding="0" cellspacing="0" width="100%"><tr><td style="background:transparent;border-width:0px;padding:0px;"> </td><td align="right" style="background:transparent;border-width:0px;padding:0px;width:107px" width="107"><a href="http://clipmarks.com/share/9E60593F-0B16-4ADB-9631-3B5428EF067E/blog/" title="blog or email this clip"><img src="http://content9.clipmarks.com/images/c2b-foot.png" border="0" alt="blog it" width="107" height="17" style="border-width:0px;padding:0px;margin:0px;" /></a></td></tr></table></div></div>
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