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Urban Design & Architecture in Virtual Worlds - NEW jobs becoming available - ItsReal
aplink
follow
1
1-14-2008 1:22 AM
373 views
tags:
virtual worlds
,
twinity
,
second life
,
architecture
,
jobs
aplink
says:
It is happening fast, now the architecture guys are finding roles in Virtual Worlds
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<div style="margin: 12px 0px; font-family: arial; color: #333333; background: #ffffff; border: solid 4px #e5e5e5; width: 100%; clear: left;"><div class="CM_CTB_Content_Wrap" style="margin: 0px; padding: 0px;background-color: #ffffff;"><div style="border-bottom: solid 1px #dcdcdc; white-space: nowrap; margin-bottom: 8px; background-color: #eeeeee ;background-image: url(http://clipmarks.com/images/source-bg.gif); background-repeat: repeat-x; height: 24px; line-height: 24px; vertical-align: middle; padding-bottom: 4px; color: #666666; font-size: 10px;" ><a href="http://clipmarks.com/clip-to-blog/" title="see clips that are hot right now"><img src="http://content.clipmarks.com/blog_embed/e83434dc-0cc1-4ac1-97f0-5f4dec685458/393D174E-DE5D-4AE1-A614-FF335B471B46/" alt="" width="19" height="19" border="0" style="vertical-align: middle; margin: 0px 4px; display: inline; border: none; float:none;" /></a>clipped from <a title="http://www.moresitephocus.com/2008/01/urban-design-and-architecture-of.html" href="http://www.moresitephocus.com/2008/01/urban-design-and-architecture-of.html" style="font-size: 11px;">www.moresitephocus.com</a></div><blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.moresitephocus.com/2008/01/urban-design-and-architecture-of.html"><div align="center"><img src="http://content6.clipmarks.com/blog_cache/www.moresitephocus.com/img/2B14A9EF-FBB8-4D18-8101-520EEF47C88C" alt="" /></div></blockquote><div style="height: 2px; font-size: 2px; background: #dcdcdc; border-bottom: solid 1px #f5f5f5; margin: 2px 4px;"></div><blockquote style="text-align: left; padding: 0px 8px; margin: 4px 0px 8px 0px; background: transparent; border: none;" cite="http://www.moresitephocus.com/2008/01/urban-design-and-architecture-of.html"><P class="MsoNormal">I was not surprised to hear about the need for landscape architects to design virtual sites, but amazed that it had finally happened. In 2000, I gave a lecture about the future of landscape architecture to a local garden club and ended it with the thought of landscape architects becoming involved in developing video games. At the time, I had been tinkering with developing models of environments for the on-line, first person shooter Quake III. It was fascinating to have total control of the environment and then interact with it. Obviously, it was not the same as the real world. Smell, touch, and the feeling of space were noticeably absent, but the design did affect the player’s behaviors and were enjoyable to view. I couldn’t help but approach it from a landscape architect’s perspective - an unlimited budget and not having to necessarily worry about physics was liberating. <O:P _moz-userdefined=""></O:P></P></blockquote></div><div style="margin: 0px 6px 6px 4px;"><table style="font-size: 11px;border-spacing: 0px;padding: 0px;" cellpadding="0" cellspacing="0" width="100%"><tr><td style="background:transparent;border-width:0px;padding:0px;"> </td><td align="right" style="background:transparent;border-width:0px;padding:0px;width:107px" width="107"><a href="http://clipmarks.com/share/393D174E-DE5D-4AE1-A614-FF335B471B46/blog/" title="blog or email this clip"><img src="http://content7.clipmarks.com/images/c2b-foot.png" border="0" alt="blog it" width="107" height="17" style="border-width:0px;padding:0px;margin:0px;" /></a></td></tr></table></div></div>
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